Knowra Electronic art Electronic art Electronic art is art created or presented using electronic technologies, including computers, video, sound systems, and interactive devices. Its forms often make technology part of the artwork’s material, process, or experience.
Video art : Artworks that use video as a primary medium, often through recording, playback, or live transmission. Video is one of electronic art’s central media, from single-channel works to installations.
Feedback : A process in which a system’s output is returned as input, affecting its later behavior. Feedback can make sound, images, or movement evolve within an electronic artwork.
Nam June Paik : A Korean American artist whose experimental television works helped establish video art. Paik transformed television sets and broadcast images into sculptural and performative artworks.
Video installation : An installation that uses video displays or projections as part of an arranged environment. Video installation makes screens, space, and viewing conditions part of the artwork.
Media archaeology : The study of media technologies through their histories, neglected forms, and material conditions. It traces the obsolete devices and forgotten systems on which electronic artworks may depend.
Computer art : Art made with computers, including works generated, manipulated, or displayed through computation. Computers let artists make digital images, animations, and systems that change during use.
Human–computer interaction : The study and design of how people interact with computer systems and interfaces. Interactive artworks use interfaces to turn gestures and choices into changes in the work.
Wolf Vostell : A German artist associated with Fluxus and early video art, known for incorporating televisions into installations. Vostell used television and obsolete technology to challenge the boundaries of art and everyday life.
Interactive installation : An installation that changes in response to visitors, sensors, or other inputs. It brings electronic art’s responsive systems into a shared physical space.
Digital preservation : The practices of maintaining access to digital information and works over time. Software, hardware, and file formats can become unusable, putting electronic artworks at risk.
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