Game-based learning
Game-based learning uses games as structured activities to help learners achieve educational objectives. Games provide rules, goals, feedback, and challenges through which learners practice knowledge or skills.
Linked from 7 pages
Video gameRelated: It connects play and feedback to the practice of skills or knowledge.
Board gameNarrower topic: It explains how board-game structures can support goals beyond recreation.
Sandbox gameRelated: Sandbox environments can let learners test ideas by building and experimenting.
Tabletop gameRelated: Tabletop games can model systems and invite practice through play.