Knowra Hapkido Hapkido Hapkido is a Korean martial art combining joint locks, throws, strikes, and kicks. It emphasizes redirecting an opponent’s force through circular movement and control.
Joint lock : A technique that applies leverage to a joint to control movement or cause pain. Hapkido uses joint locks to redirect movement and restrain an opponent.
Choi Yong-Sool : A Korean martial artist credited by many accounts with founding Hapkido. His teachings are central to Hapkido’s origin narratives.
Martial arts : Codified systems of combat training, self-defense, or physical discipline. Hapkido belongs to the broader family of martial arts.
Taekwondo : A Korean martial art known especially for its dynamic kicking techniques. Taekwondo emphasizes kicking competition more strongly, while Hapkido gives greater space to locks and throws.
Self-defense : Actions taken to protect oneself or others from physical harm. Hapkido’s locks, strikes, and escapes are commonly taught for self-defense situations.
Throw : A grappling technique that unbalances and takes an opponent to the ground. Hapkido throws turn an opponent’s momentum into a fall.
Daitō-ryū Aiki-jūjutsu : A Japanese martial art known for joint locks, throws, and other close-combat techniques. Choi Yong-Sool’s training in this art is a major part of Hapkido’s contested lineage history.
Balance (human body) : The ability to maintain or recover the body’s stability while stationary or moving. Off-balancing is a recurring setup for Hapkido throws and controls.
Judo : A Japanese grappling martial art centered on throws, pins, and submissions. Judo specializes in grappling under sporting rules; Hapkido combines grappling with strikes and self-defense methods.
Martial arts demonstration : A public performance displaying martial arts techniques and skills. Hapkido demonstrations often showcase breakfalls, throws, kicks, and weapon defenses.
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