Real-time rendering
Real-time rendering generates images quickly enough to respond interactively to changing inputs, such as camera movement, animation, or user actions.
Linked from 5 pages
Game engineRelated: It converts engine scenes and lighting into playable frames.
DirectXRelated: Direct3D is widely used to render interactive scenes at playable frame rates.
Direct3DRelated: Direct3D is designed to support responsive graphics in games and visualization.
Video game art designRelated: It turns game assets, lighting, and materials into images during play.