Knowra Single-player video game Single-player video game A video game designed for one person to play, with its play experience centered on an individual rather than requiring or centering interaction with other human players.
Artificial intelligence in video games : Computer-controlled behavior that shapes challenges, characters, or systems in a video game. Computer-controlled opponents and companions can supply responsive interaction without another human player.
Role-playing video game : A video game centered on developing characters through abilities, decisions, and often a fictional narrative. Many role-playing games build long campaigns for one player to shape and complete.
Multiplayer video game : A video game designed for multiple human players to participate in the same play experience. It places human-to-human play at the center, unlike the individual focus here.
Video game narrative : A story conveyed through a game's events, characters, setting, and player actions. Single-player formats allow authored stories to unfold at a controlled pace.
Video game : An electronic game in which players interact with audiovisual content through an input device. Single-player games are one mode within the broader medium of video games.
Game save : A stored record of a game's state that allows play to resume later. Saving lets an individual pause a long experience and return without coordinating with others.
Adventure game : A video game focused on exploration, puzzles, and narrative progression. Adventure games commonly structure their story and puzzles for an individual player.
Cooperative video game : A video game in which multiple players work together toward shared goals. Cooperative design makes collaboration between people part of the core experience.
Interactive fiction : A form of digital or textual storytelling in which actions or choices influence the experience. Solo games share its emphasis on one participant making choices within a designed narrative.
Player character : A character or entity whose actions are controlled by a player in a game. The player character is the usual point through which one person acts in a solo game.
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