Linked from
The 21 pages that link to Client–server model, each with the reason it gives.
World Wide WebRelated: Web browsers act as clients and Web servers answer their requests.
Cloud gamingRelated: The player's device acts as a client while a server runs the game.
Online gameRelated: Many online games use servers to coordinate sessions and shared game state.
John CarmackRelated: Quake’s network architecture helped make online multiplayer more reliable.
RobloxRelated: Roblox clients connect to servers that host multiplayer experiences.