Linked from
The 12 pages that link to Emergent gameplay, each with the reason it gives.
Game designRelated: System interactions can create experiences designers did not script directly.
Player agencyRelated: System interactions can give players influence beyond authored choice points.
Open-world gameRelated: Interacting systems can produce experiences beyond authored missions.
Sandbox gameRelated: Sandbox rules can combine into situations designers did not script.
Game (play)Related: Simple rules can combine into outcomes designers did not explicitly script.
GameplayRelated: System interactions can produce play beyond explicitly scripted events.