Player agency
Player agency is a player's perceived ability to make meaningful choices that affect events or outcomes in an interactive work. It depends on both available actions and how the work responds to them.
Linked from 13 pages
Video gameRelated: Games invite action by making choices matter within their rules.
Game designRelated: Agency measures whether designed choices produce consequential outcomes.
Game balanceRelated: Balanced options matter only when players can meaningfully choose among them.
Sandbox gameRelated: Sandbox play depends on choices having room to shape the experience.
Simulation video gameRelated: Control over modeled systems is a defining pleasure of the genre.
GameplayRelated: Agency describes how much player decisions shape the experience.