Playing card
A printed card used alone or with others in card games, typically marked by a suit and rank or another identifying design.
French-suited playing cards: A playing-card system with hearts, diamonds, clubs, and spades, used in many standard decks. Its four suits and numbered ranks define the most widely used deck pattern.
Deck (playing cards): A collection of playing cards assembled for use in games or other activities. Shuffling and dealing operate on the deck as a whole.
Mamluk cards: Playing cards produced in the Mamluk Sultanate, among the earliest surviving card decks. Their suits and court-card structure illuminate early card traditions.
Cardistry: The performance art of manipulating playing cards through flourishes and visual displays. It treats the card's movement and appearance as the main event.
Playing card suit: A category of cards distinguished by a shared emblem, color, or theme. Suit membership groups cards and can determine which cards outrank others.
Shuffling: The process of rearranging cards to randomize their order. It changes the sequence before cards are dealt or drawn.
Playing cards in Europe: The history of card use, manufacture, and design across Europe. European adoption transformed imported cards into familiar regional decks.
Card magic: A branch of magic that uses playing cards to create deceptive effects. Cards' familiar faces and hidden order make them versatile props for illusion.
Playing card rank: A card's ordered designation, such as ace, king, or seven. Rank establishes ordering and scoring within many card games.
Dealing (cards): The distribution of cards from a deck to players or other destinations. Dealing determines which cards each player receives.