Linked from
The 28 pages that link to Randomness, each with the reason it gives.
Board gameRelated: Chance can make outcomes less dependent on planning alone.
ChanceRelated: It describes the unpredictable patterns commonly associated with chance.
Generative artRelated: Random inputs let a fixed system produce varied results.
ApopheniaNarrower topic: Apophenia often treats random variation as if it carried a signal.
Card gameRelated: Shuffling and drawing introduce uncertain outcomes into play.
Drinking gameRelated: Dice, cards, or shuffled prompts can decide who drinks.
Electronic literatureRelated: Some works use chance to vary language, sequence, or narrative events.
EurogameCompared with: Eurogames often constrain randomness so decisions carry more weight.
Game of chanceRelated: Randomness is the defining source of uncertainty in these games.
Tabletop gameRelated: Dice draws and shuffled decks commonly introduce chance into tabletop play.
Game (play)Related: Random events can make a game uncertain even when its rules are known.
Wheel of FortuneRelated: A fair spin aims to make the selected outcome unpredictable.
Candy LandRelated: Card draws make movement uncertain and prevent players from choosing their route.