Linked from
The 13 pages that link to User interface, each with the reason it gives.
Human–computer interactionBroader topic: HCI examines how these interaction points communicate system capabilities and accept user actions.
Video gameRelated: Menus, prompts, and status displays communicate options and game state.
Interaction designRelated: It is the visible and interactive surface where designed exchanges take place.
Zhang ZhidongRelated: Zhang’s product work included shaping how users interacted with Tencent’s early communication software.
Casual gameRelated: Clear interfaces help players begin without lengthy instruction.
Decision support systemRelated: It presents evidence and lets users specify questions, assumptions, and alternatives.
Simulation video gameRelated: Dense simulations depend on interfaces that expose complex systems without obscuring them.
Software documentationCompared with: Interface design communicates through interaction, while documentation explains beyond the interface itself.
Electronic literatureRelated: Its controls and visual cues determine how actions become part of the work.
Multimedia (computing)Related: Controls let users navigate, pause, select, or otherwise affect multimedia content.
Interactive mediaRelated: Buttons, menus, and gestures expose the actions an interactive work allows.
TamagotchiRelated: Buttons and a small screen make care actions legible and actionable.
2D computer graphicsRelated: Interfaces rely on 2D icons, text, panels, and other screen graphics.