Linked from
The 44 pages that link to Assistive technology, each with the reason it gives.
Universal designCompared with: Universal design reduces barriers for many people; assistive technology can address individual needs that remain.
Human–computer interactionRelated: Its design tests whether interfaces accommodate diverse abilities and interaction methods.
AccessibilityRelated: It can provide access when design alone does not remove a barrier.
DisabilityRelated: Tools such as screen readers can reduce barriers when environments or information are inaccessible.
RehabilitationRelated: Devices can compensate for impairments and make rehabilitation goals achievable.
Universal design for learningNarrower topic: UDL can incorporate assistive tools while designing options for the whole learning environment.
Reasonable accommodationBroader topic: Technology can provide an adjustment tailored to a particular work or institutional task.
Speech recognitionNarrower topic: Speech recognition can provide hands-free computer access and alternative input for people with motor disabilities.
Inclusive educationRelated: Communication and access tools can remove barriers to classroom participation.
NeurodiversityRelated: Communication and executive-function tools can reduce barriers for some neurodivergent people.
Medical deviceNarrower topic: Many assistive products are regulated as devices when intended for medical purposes.
Web accessibilityNarrower topic: Websites must work with technologies people use to browse without conventional input or output.
Medical model of disabilityRelated: Clinical approaches may prescribe technology to compensate for impairment or support daily function.
ProsthesisNarrower topic: Prostheses are one subset of technologies that support function after bodily loss.
Special educationRelated: Communication and access tools can make instruction and participation possible.
Educational technologyRelated: Accessibility tools can remove barriers to learning materials and classroom participation.
Early interventionRelated: Communication devices and adapted equipment can help children participate and learn.
DyslexiaRelated: Text-to-speech and speech-to-text can reduce barriers while reading and writing skills develop.
Inclusive designRelated: Inclusive products must often work alongside tools people use to access them.
Individualized education programRelated: An IEP team considers assistive technology when it is needed for educational access or progress.
Paralympic GamesRelated: Sport-specific chairs, prostheses, and other equipment affect performance and access.
Wearable technologyRelated: Some wearables serve accessibility needs, though wearable technology also covers many other purposes.
Brain–computer interfaceNarrower topic: Real-world value depends on affordability, maintenance, and fit with users’ needs.
Biomedical engineeringRelated: Biomedical engineering can expand independence, but access and fit shape its real effects.
Developmental disabilityRelated: Communication and task supports can reduce barriers without changing a person's underlying condition.
Eye trackingNarrower topic: Gaze can serve as an input channel when conventional controls are inaccessible.
Instrumental Activities of Daily LivingRelated: Tools such as medication reminders can compensate for specific IADL difficulties.
Cerebellar ataxiaRelated: Mobility aids can reduce falls and preserve independence as gait becomes less stable.
Input deviceNarrower topic: Alternative input devices can make computer access possible when standard controls are unsuitable.
Specific learning disorderRelated: Text-to-speech, speech-to-text, and calculation tools can reduce barriers without replacing instruction.
Accessible toiletNarrower topic: Mobility aids and personal assistance affect how toilet layouts and fittings work in practice.
Deaf educationNarrower topic: Captioning and other access tools can complement language and classroom accommodations.
Spinocerebellar ataxiaRelated: Mobility and communication aids can address changing functional needs.
Video game accessibilityNarrower topic: Switches, screen readers, and alternative controllers can provide ways to interact with games.
Visual impairmentRelated: Magnification and screen-reading tools can make information accessible through different sensory routes.
Technology and societyBroader topic: Its design and adoption show how social values define access and participation.
VelcroRelated: Easy-to-open, adjustable closures can make dressing and device use more accessible.
Fei-Fei LiNarrower topic: Li has explored how computer vision can help create tools that support people with visual impairments.
Physical disabilityRelated: Mobility and dexterity supports can reduce the effects of physical impairments in daily activities.
WheelchairNarrower topic: Wheelchairs are one form of technology shaped by access, funding, and user choice.
BiomechatronicsRelated: Cost, usability, and user-specific fit shape whether biomechatronic advances help beyond laboratories.
BionicsCompared with: Many bionic devices are assistive, but assistive technology need not draw on biological models.
Educational technologyRelated: It enables participation by learners who face barriers in standard educational environments.
ParasportsRelated: Some assistive technologies are adapted for training and competition.